import Canvas from "../hampsterengine/src/canvas.js"; import Engine from "../hampsterengine/src/engine.js"; const canvas = new Canvas('canvas'); const engine = new Engine(canvas); function main() { requestAnimationFrame(main); canvas.updateCanvasSize(); } function load() { if (engine.loading) { engine.loadLoop(); setTimeout(load, 1000/60); } else { main(); } } load();