import Canvas from "../../hampsterengine/src/canvas.js"; import Engine from "../../hampsterengine/src/engine.js"; import {Room} from "../../hampsterengine/src/things"; import {Logo, MainMenuButton} from "./objects"; const canvas = new Canvas('canvas'); const engine = new Engine(canvas); const assets = engine.assetStore; canvas.width = 640; canvas.height = 480; canvas.ctx.setTransform(canvas.pixelRatio, 0, 0, canvas.pixelRatio, 0, 0); canvas.ctx.imageSmoothingEnabled = false; const rm_MainMenu = new Room(); rm_MainMenu.bgColor = 'black'; const logo = new Logo(); logo.x = 30; logo.y = 45; logo.align = 2 rm_MainMenu.things.push(logo); const newGameButton = new MainMenuButton('New Game'); newGameButton.x = 30; newGameButton.y = 70; rm_MainMenu.things.push(newGameButton); rm_MainMenu.drawGui = _ => { canvas.drawText("(c) bye 2024", 30, canvas.height-45,{ font: '8px serif' }); } engine.registerRoom(rm_MainMenu, 'mainMenu'); function main() { requestAnimationFrame(main); canvas.fill(engine.room.bgColor ?? 'white'); engine.step(); engine.draw(); engine.drawGui(); engine.drawCursor(); } engine.room = engine.getRoomIndex('mainMenu'); main();