diff --git a/hampsterengine b/hampsterengine
index 34d196b67f14040db020862d858b8e448ff639e3..e0227fba7aae15c8482dbed73947bb62c2350a48 160000
--- a/hampsterengine
+++ b/hampsterengine
@@ -1 +1 @@
-Subproject commit 34d196b67f14040db020862d858b8e448ff639e3
+Subproject commit e0227fba7aae15c8482dbed73947bb62c2350a48
diff --git a/src/js/objects/player.js b/src/js/objects/player.js
index 3aefe7ecd824f67c7df322107dc0a0a3e0462727..594905541bf39315029fac9c7ac404a96ab73069 100644
--- a/src/js/objects/player.js
+++ b/src/js/objects/player.js
@@ -10,11 +10,11 @@ export default class Player extends Entity {
 
     draw() {
         canvas.setFillColor('red');
-        const timeSinceLastFrame = (performance.now() - engine.lastPhysicsFrame) / 1000 / (query.get('slowdown') ? 60 : 1);
-        const interpolationX = this.vx * timeSinceLastFrame;
-        const interpolationY = this.vy * timeSinceLastFrame;
+        // const timeSinceLastFrame = (performance.now() - engine.lastPhysicsFrame) / 1000 / (query.get('slowdown') ? 60 : 1);
+        // const interpolationX = this.vx * timeSinceLastFrame;
+        // const interpolationY = this.vy * timeSinceLastFrame;
         // const interpolationX = 0;
         // const interpolationY = 0;
-        canvas.fillRect(roundToRatio(this.x+interpolationX),roundToRatio(this.y+interpolationY),this.width,this.height);
+        canvas.fillRect(roundToRatio(this.x),roundToRatio(this.y),this.width,this.height);
     }
 }