diff --git a/Sprite-0002.aseprite b/Sprite-0002.aseprite
deleted file mode 100644
index 93fd6ecdd02a30c2a3f0d3841aa8706cbc523340..0000000000000000000000000000000000000000
Binary files a/Sprite-0002.aseprite and /dev/null differ
diff --git a/Sprite-0003.aseprite b/Sprite-0003.aseprite
deleted file mode 100644
index b65de37d3b9d813d56ef935f98a6336788bdd8bd..0000000000000000000000000000000000000000
Binary files a/Sprite-0003.aseprite and /dev/null differ
diff --git a/Sprite-0004.aseprite b/Sprite-0004.aseprite
deleted file mode 100644
index 0e43844fc4a8e88e78d92f2405987ffeef5dba94..0000000000000000000000000000000000000000
Binary files a/Sprite-0004.aseprite and /dev/null differ
diff --git a/Sprite-0005.aseprite b/Sprite-0005.aseprite
deleted file mode 100644
index 5cb09cbc05f461edfa2ab95d399534edb62462c7..0000000000000000000000000000000000000000
Binary files a/Sprite-0005.aseprite and /dev/null differ
diff --git a/Sprite-0006.aseprite b/Sprite-0006.aseprite
deleted file mode 100644
index 2ef4231749dbc96b4de014745a931b1e2ed27292..0000000000000000000000000000000000000000
Binary files a/Sprite-0006.aseprite and /dev/null differ
diff --git a/aimerthing.aseprite b/aimerthing.aseprite
deleted file mode 100644
index d95566ff057d94048a55e57cc294124be4c7c5dc..0000000000000000000000000000000000000000
Binary files a/aimerthing.aseprite and /dev/null differ
diff --git a/arrow.png b/arrow.png
deleted file mode 100644
index af1a7bea4b90adc0fb999fb9062b34c88d7e87f3..0000000000000000000000000000000000000000
Binary files a/arrow.png and /dev/null differ
diff --git a/bkg.aseprite b/bkg.aseprite
deleted file mode 100644
index 563b90219f2f574817bd30001852452e4e3cb5c9..0000000000000000000000000000000000000000
Binary files a/bkg.aseprite and /dev/null differ
diff --git a/bkg.png b/bkg.png
deleted file mode 100644
index c340d9c47979438c06b19873b83a77ff70f4b1be..0000000000000000000000000000000000000000
Binary files a/bkg.png and /dev/null differ
diff --git a/boringaptwalltopcorner.aseprite b/boringaptwalltopcorner.aseprite
deleted file mode 100644
index ca73affbf65908e7f499131325e503b76c685b2c..0000000000000000000000000000000000000000
Binary files a/boringaptwalltopcorner.aseprite and /dev/null differ
diff --git a/byemclogo.png b/byemclogo.png
deleted file mode 100644
index 77c6c94bf87712c1e8102172e70401ae8cc8eee2..0000000000000000000000000000000000000000
Binary files a/byemclogo.png and /dev/null differ
diff --git a/crazyabackground_a.aseprite b/crazyabackground_a.aseprite
deleted file mode 100644
index 7d6bb68e7198b85f8eec01d573f37e60ea12b8dc..0000000000000000000000000000000000000000
Binary files a/crazyabackground_a.aseprite and /dev/null differ
diff --git a/crazyabackground_a.png b/crazyabackground_a.png
deleted file mode 100644
index fb947fdeb7958abfbc47fc4db70a62abcdaf7334..0000000000000000000000000000000000000000
Binary files a/crazyabackground_a.png and /dev/null differ
diff --git a/crazyabackground_a_big.png b/crazyabackground_a_big.png
deleted file mode 100644
index d7a709174d66dc7a88575cf3451f9614d1d69f1c..0000000000000000000000000000000000000000
Binary files a/crazyabackground_a_big.png and /dev/null differ
diff --git a/cursor.aseprite b/cursor.aseprite
deleted file mode 100644
index c770b6a9dc2399e64bd5520c1ebdc6207a4afee0..0000000000000000000000000000000000000000
Binary files a/cursor.aseprite and /dev/null differ
diff --git a/favicon.aseprite b/favicon.aseprite
deleted file mode 100644
index 2d148083edd8d75b94c32f6b338c0d85d4b51266..0000000000000000000000000000000000000000
Binary files a/favicon.aseprite and /dev/null differ
diff --git a/flor.png b/flor.png
deleted file mode 100644
index 43994096e654327fd5069110a1a5ebae7b11e219..0000000000000000000000000000000000000000
Binary files a/flor.png and /dev/null differ
diff --git a/game.js b/game.js
index b26a15c4403a6c295f0af6df0b952e884949e450..0bdc46f0ea9184554843952f26c95ba429080129 100644
--- a/game.js
+++ b/game.js
@@ -1,16 +1,14 @@
-/* 
+/*
     For js13k 2022
     Theme: death
 */
 
 // CONFIG
-
-const fontStack = '"Comic Sans MS"';
 let id = 0;
 const pi = Math.PI;
-let o = {showFPS:true}
-let pause = 0
-var gPar = (key) => {
+let pause = 0;
+let lPrefix = "bye_dbh_" // this is for JS13K's shared localStorage
+const gPar = (key) => {
 
     // Address of the current window
     let address = window.location.search
@@ -21,6 +19,33 @@ var gPar = (key) => {
     // Returning the respected value associated
     // with the provided key
     return parameterList.get(key)
+};
+
+let getStore = (o) => {
+    return localStorage.getItem(o);
+}
+let setStore = (o, v, ops={}) => {
+    if (ops.c) { // compression
+        v = lzs.compress(v);
+    }
+    localStorage.setItem(`${lPrefix}${o}`, `${v}`);
+}
+let o = {
+}
+
+for (let i of Object.keys(localStorage)) {
+    console.log(i)
+    if (i.startsWith(`${lPrefix}o_`)) {
+        switch(getStore(i)) {
+            case "true":
+                o[i.slice(10)] = 1
+                break;
+            case "false":
+                o[i.slice(10)] = 0
+                break;
+        }
+        break;
+    }
 }
 
 const customLv = gPar("lv");
@@ -53,7 +78,7 @@ class Canvas {
 
         this.mousePos.x = ((evt.clientX - rect.left) * scaleX) + this.camera.x;
         this.mousePos.y = ((evt.clientY - rect.top) * scaleY) + this.camera.y;
-    
+
         return {
         x: (evt.clientX - rect.left) * scaleX,   // scale mouse coordinates after they have
         y: (evt.clientY - rect.top) * scaleY     // been adjusted to be relative to element
@@ -85,7 +110,7 @@ class Canvas {
         this.ctx.restore();
         // console.log(`${x}, ${y}, ${w}, ${h}, ${cropX}, ${cropY}, ${cropW}, ${cropH}`);
     }
-    
+
     drawImage(img, x, y, w, h, direction=0) {
         // alias for drawImg
         this.drawImg(img, x, y, w, h, direction);
@@ -110,14 +135,14 @@ class Canvas {
         string = string.toUpperCase();
         let chars = string.split("");
         // console.log(chars);
-        
+
         let charWidth = 7
         let charOff = 0;
         // check if there's an odd number of chars
         if (chars.length % 2 == 1) {
              charOff = 1
         }
-        let strLength = (chars.length * charWidth - charOff) * scalex; 
+        let strLength = (chars.length * charWidth - charOff) * scalex;
 
         let charHeight = 7
         let strHeight = (charHeight * scaley);
@@ -126,10 +151,6 @@ class Canvas {
         }
 
         switch(align) {
-            case "start":
-            case "left":
-                x = x;
-                break;
             case "center":
             case "middle":
                 x = x - strLength/2;
@@ -140,9 +161,6 @@ class Canvas {
                 break;
         }
         switch(vAliign) {
-            case "top":
-                y = y;
-                break;
             case "middle":
             case "center":
                 y = y - strHeight/2;
@@ -152,13 +170,13 @@ class Canvas {
                 break;
         }
 
-        
+
         let charI = 0;
         let nextOffset = (7 * scalex);
         let lastWasFull = false;
-        
+
         for (let char of chars) {
-            
+
             this.ctx.fillStyle = color;
             let row = 0;
             let col = 0;
@@ -169,7 +187,7 @@ class Canvas {
                 offset -= (0.5 * scalex);
                 lastWasFull = false;
             }
-            
+
             if(ops.shortFullStop) {
                 if(char == ".") {
                     lastWasFull = true;
@@ -306,8 +324,8 @@ class Room {
 }
 
 // INIT CANVAS
-var fI = fntINDEX; // in letters.js
-var c = new Canvas('gameCanvas');
+let fI = fntINDEX; // in letters.js
+let c = new Canvas('gameCanvas');
 // check if the canvas is supported
 if(!c.ctx) {
     alert("Your browser does not support the canvas element");
@@ -335,7 +353,7 @@ let dPM = _=>{
 c.dT("Death By Hamster", c.w / 2, c.h / 2 - 40, 2, 2, "white", "middle");
 
 // Load images
-var images = {
+let images = {
     "mouse": {
         "ingame": "./aimerthing.png",
         "cursor": "./cursor.png"
@@ -353,19 +371,19 @@ var images = {
     }
 };
 
-var loader = new Room("loader");
-var loadingText = "Loading...";
-var loadingError = 0;
+let loader = new Room("loader");
+let loadingText = "Loading...";
+let loadingError = 0;
 loader.drawGUI = () => {
     c.dT(loadingText, c.w / 2, c.h / 2, 2, 2, "white", "middle");
     if (loadingError) {
         c.dT(loadingErrorText, c.w / 2, c.h / 2 + 20, 1, 1, "red", "middle");
     }
 }
-var rooms = [];
+let rooms = [];
 
-var loadedImages = 0;
-var totalImages = 0;
+let loadedImages = 0;
+let totalImages = 0;
 
 // count the total number of images to load
 for (let key in images) {
@@ -380,11 +398,11 @@ loadingText = `Loading images (${loadedImages} / ${totalImages})`
 
 
 // after all images are loaded, and no errors occured, start the game
-for (var key in images) {
-    for (var subkey in images[key]) {
-        
+for (let key in images) {
+    for (let subkey in images[key]) {
+
         // attempt to load the image
-        var IMG = new Image();
+        let IMG = new Image();
         IMG.addEventListener('load', () => {
             loadedImages++;
             loadingText = `Loading images (${loadedImages} / ${totalImages})`
@@ -403,22 +421,17 @@ for (var key in images) {
 
         // add the image to the images object
         images[key][subkey] = IMG;
-        
+
         // draw the loading text by drawing a rectangle over the previous text, and drawing the new text
         loadingText = `Loading images (${loadedImages} / ${totalImages})`
-        
+
     }
 }
 
 let levels = [
-    {
-        name: "Tutorial",
-        data: "NrCMBoIJgXXNLgMx2AVkQFlRXqrgAMy+R4s8BxoqmZhqGED8GVjyRHdL64AbF1bgMvDAHYhwQQA4p0EvAhJFCOiiUDVESRoSSK+yDi01NbE4MMQMem8c10za8qgCc5V5pXXOzhc6SxNjCBCEIcnbgcuE64LHgHglyaCYeqZqSGQgeUXK+ggmgwSbFIqXE-GkCJnJV8IKC2YKS9dIi8ahZ5fCtNb3RDu0egYle7WWGkmV6tp3CdOEEkuIcoMprBHqCoCp6BLvzwAcq2Sf9x5Aqq5RX0aSHbqSSMs+JXeDTvHKHxZuQYkguEBZT+whGgJ+vAgclemjkT3hn2qNwQZVRuB0pQgbUxRzx2VwYVKBFxkAIhPJyM0oAIcLRBERaIgTLx9NBxHZYy5HlZAPeMCAA"
-    },
-    {
-        name: "First Floor",
-        data:"NrCsBoGZwBgXXMALLWCzgIxsRATDsAJzgF7qYEry7gQ0YBshEA7C+ABwckMSYwOmbAwKDMFKFknRyibAQnys05QvRVVwTXO2pdzSoQFZBuxYo1YyVo5EnCoD9WuxLgb8ZJLvsJXX5OaoL2ytyhHuDsEdgQMeDM8fiS7AFcpBQozGn8koYpWtjcvlLxBPHYEWJBeigR7ChI6BAQTbTMbRgNzemdECR9puCDjp2ORp2G0J2K0KC20IxWgjOo84jVSxtY0Kw9Rpz7RfuCh7QkZxjcl2xcPRA3Ko8EjyiP0I-Ml8Uf6OynyyiMmGkioDhBajooKhyjmkhQ60ii3hCRRe1hQOUBHRkQIW0i2HxbkxkRaeRhkXYiKKFMC1KG9McjIIzNRamxzhJni5QyJ4BIfJIOJpwvSfPY4p5zGFgmYfIg8q5KEcSzgQA"
-    },
+        /*tutorial*/ "NrCMBoIJgXXNLgMx2AVkQFlRXqrgAMy+R4s8BxoqmZhqGED8GVjyRHdL64AbF1bgMvDAHYhwQQA4p0EvAhJFCOiiUDVESRoSSK+yDi01NbE4MMQMem8c10za8qgCc5V5pXXOzhc6SxNjCBCEIcnbgcuE64LHgHglyaCYeqZqSGQgeUXK+ggmgwSbFIqXE-GkCJnJV8IKC2YKS9dIi8ahZ5fCtNb3RDu0egYle7WWGkmV6tp3CdOEEkuIcoMprBHqCoCp6BLvzwAcq2Sf9x5Aqq5RX0aSHbqSSMs+JXeDTvHKHxZuQYkguEBZT+whGgJ+vAgclemjkT3hn2qNwQZVRuB0pQgbUxRzx2VwYVKBFxkAIhPJyM0oAIcLRBERaIgTLx9NBxHZYy5HlZAPeMCAA",
+        /* lv 2 */ "NrCsBoGZwBgXXMALLWCzgIxsRATDsAJzgF7qYEry7gQ0YBshEA7C+ABwckMSYwOmbAwKDMFKFknRyibAQnys05QvRVVwTXO2pdzSoQFZBuxYo1YyVo5EnCoD9WuxLgb8ZJLvsJXX5OaoL2ytyhHuDsEdgQMeDM8fiS7AFcpBQozGn8koYpWtjcvlLxBPHYEWJBeigR7ChI6BAQTbTMbRgNzemdECR9puCDjp2ORp2G0J2K0KC20IxWgjOo84jVSxtY0Kw9Rpz7RfuCh7QkZxjcl2xcPRA3Ko8EjyiP0I-Ml8Uf6OynyyiMmGkioDhBajooKhyjmkhQ60ii3hCRRe1hQOUBHRkQIW0i2HxbkxkRaeRhkXYiKKFMC1KG9McjIIzNRamxzhJni5QyJ4BIfJIOJpwvSfPY4p5zGFgmYfIg8q5KEcSzgQA",
+        /* lv 3 */ "NrCMBoCZwFgXXGcBmcBWBTX0dCPg91MiA2E8CAdkwlRsTRXAA5Mno3ErLXapiiCNHJCBDMDGaiwwlBWiQFlTFOgAGds02NY4HcCZMDTUvq0tzunifABOK4crrHTUBFugNW0Kk9SDM1BjTB4pAiNYLTMI8DD+HgxEenAZdzi+XSkuJyYc00zCDIl8OP4pNJdTcsEkI34zJKQzNNSysSYS5lB+VCVdVGRMGPkxNRqejpUhKqh+JiGxM0XmuaXppB5JzbWdlYhLfdZdg42IB23zk-tRpFAXI-vrp8vKCFf0x6r+L3a7itoLlAUiaeSiugcsSeUPwPmgBCC2AovlqKJRMjcqHyb0Kbk4Phc2Ic2MsOVOTVOXUsrQcFJuNL+7xcJSBLla6XZ1B+Im5qJxdJRXWBfzc2UwlmChTwnWR1VwlHq8slBGlu1VK1V2wuwl5H0UvMegx+fWNZ0oUg+Uke4zEwoI70s-SKoB4TrwWx+Ep+F2RPEeh29tyCkORtNClAcGKgbK0kAgUcgPLEib5KftUGgRxTTo4eH4kCB4bjZuLFItDidwhclejtyr4KQBdR1dhybo+Z1iEdqBkZkgqG2ihN8v7tyHDfHoMolgIW3iiAtNmGUA8PksngctibBgt8jgQA"
 ]
 
 hamsterRef = {
@@ -449,7 +462,7 @@ hamsterRef = {
     }
 }
 
-var levelRef = {
+let levelRef = {
     "file": images.level.tileset,
     "default": {
         "x": 0,
@@ -532,11 +545,11 @@ for (let tile of levelRef.tiles) {
 }
 
 console.debug(images)
-var targFPS = 60;
-var frame = 0;
+let targFPS = 60;
+let frame = 0;
 
 
-var menu = new Room("menu");
+let menu = new Room("menu");
 
 menu.s = 0
 menu.o = [
@@ -613,12 +626,13 @@ menu.keyDown = (key) => {
     }
 }
 
-var gameRoom = new Room("Game");
+let gameRoom = new Room("Game");
 let lvlS = new Room("Level Select")
 lvlS.s = 0
 lvlS.o = levels
 gameRoom.humans = 0
-var player   = new Entity("Player", 0,0);
+gameRoom.li = 0
+let player   = new Entity("Player", 0,0);
 player.speed = 0;
 player.maxSpeed = 20;
 player.direction = 0;
@@ -629,6 +643,7 @@ player.y = 0;
 player.w = player.crop.w*2;
 player.h = player.crop.h*2;
 gameRoom.o = [{t:"Next Level",a:_=>{lvlS.s += 1; lvlS.keyDown("Space"); gameRoom.tutorial=0}}, {t:"Level Select",a:_=>{setRoom(4)}}, {t:"Menu", a:_=>{setRoom(1)}}]
+
 gameRoom.s = 0
 gameRoom.pseo = [{t:"Back to Menu", a:_=>{setRoom(1)}},{t:"Level Select",a:_=>{setRoom(4)}}]
 gameRoom.pses = 0
@@ -641,10 +656,10 @@ player.step = _=> {
     // check that the player won't go into a wall on the next step, and if so, stop.
     player.checkpoints = [];
     for (let i = 0; i < 9; i++) {
-        
+
         let carCx = player.x + player.w/2;
         let carCy = player.y + player.h/2;
-        
+
         let pointOx = 0;
         let pointOy = 0;
         switch (i) {
@@ -719,7 +734,7 @@ player.draw = _=> {
 
     let carCx = player.x + player.w/2;
     let carCy = player.y + player.h/2;
-    
+
     // get gunx and guny by moving backwards (gunOx and gunOy) from the center of the car in this.direction
     let gunx = carCx - gunOx * Math.cos(player.direction * pi / 180) - gunOy * Math.sin(player.direction * pi / 180);
     let guny = carCy - gunOx * Math.sin(player.direction * pi / 180) + gunOy * Math.cos(player.direction * pi / 180);
@@ -742,7 +757,7 @@ player.draw = _=> {
 
     }
 
-}   
+}
 
 player.shoot = () => {
     // shoot a bullet
@@ -751,7 +766,7 @@ player.shoot = () => {
     bullet.direction = player.aim;
     bullet.w = 2;
     bullet.h = 2;
-    
+
     bullet.step = () => {
         // for each step, check if it's path intersects with any other entity
         for (let i = 0; i < cRoom.objects.length; i++) {
@@ -822,6 +837,8 @@ gameRoom.keyDown = (key) => {
                 for (let tile of gameRoom.level) {
                     if (levelRef.tiles[tile[0]].type == "vent" && tile[1] == x && tile[2] == y) {
                         for (let tile of gameRoom.level) if (levelRef.tiles[tile[0]].type == "vent" && !(tile[1] == x) && !(tile[2] == y)) {
+                            console.log (x,y)
+                            console.log(tile[1], tile[2])
                             player.x = tile[1]*64;
                             player.y = tile[2]*64+16;
                             player.speed = 0;
@@ -922,10 +939,15 @@ gameRoom.checkwall = (tx,ty) => {
 }
 
 gameRoom.start = () =>{
+
     if (customLv) {
         gameRoom.level = customLv
     }
-    gameRoom.level = JSON.parse(lzs.decompressFromEncodedURIComponent(gameRoom.level))
+
+    if (gameRoom.li) {
+        gameRoom.level = JSON.parse(lzs.decompressFromEncodedURIComponent(levels[gameRoom.li - 1]))
+    }
+
     gameRoom.finish = 0;
 
     gameRoom.objects = [];
@@ -1001,6 +1023,9 @@ gameRoom.start = () =>{
 }
 
 gameRoom.step = _=> {
+    if (lvlS.s+1 >= lvlS.o.length) {
+        gameRoom.o[0] = {t:"you killed them all!", a:_=>{alert("well done!!!")}}
+    }
     if (!pause&&!gameRoom.finish) {
         if (gameRoom.humans <= 0){
             gameRoom.tutorial = 0;
@@ -1194,7 +1219,7 @@ lvlS.keyDown = (key) => {
         }
     }
     if (key == "Space" || key == "Enter") {
-        gameRoom.level = lvlS.o[lvlS.s].data;
+        gameRoom.li = lvlS.s+1;
         if (lvlS.s === 0){
             gameRoom.tutorial = 1;
         }
@@ -1206,12 +1231,12 @@ lvlS.keyDown = (key) => {
     }
 }
 
-var options = new Room("Settings")
+let options = new Room("Settings")
 options.s = 0
 options.ops = o;
 options.o = [{
     "t": "Show FPS",
-    "a": _=>{ o.showFPS = !o.showFPS; localStorage.setItem('dbh_showFPS', o.showFPS); },
+    "a": _=>{ o.showFPS = !o.showFPS; setStore("o_showFPS", o.showFPS) },
     "v": "showFPS"
 }, {
     "t": "Menu",
@@ -1262,13 +1287,13 @@ rooms.push(gameRoom);
 rooms.push(editor);
 rooms.push(lvlS);
 rooms.push(options)
-var roomI = !gPar("goto") ? 0 : gPar("goto");
+let roomI = !gPar("goto") ? 0 : gPar("goto");
 
-var cRoom = rooms[roomI];
+let cRoom = rooms[roomI];
 
 
-var keysPressed = {};
-var keysLastPressed = {};
+let keysPressed = {};
+let keysLastPressed = {};
 
 document.addEventListener('keydown', (e) => {
     keysPressed[e.code] = true;
@@ -1278,12 +1303,12 @@ document.addEventListener('keyup', (e) => {
     keysLastPressed[e.code] = false;
 } );
 
-var lastTime = 0;
+let lastTime = 0;
 
-var mse = {x: 0, y: 0};
-var lastClick = {x: 0, y: 0};
-var leftclicked = false;
-var rightclicked = false
+let mse = {x: 0, y: 0};
+let lastClick = {x: 0, y: 0};
+let leftclicked = false;
+let rightclicked = false
 
 c.c.addEventListener('mousemove', (e) => {
     mse = c.getMousePos(e);
@@ -1320,15 +1345,15 @@ window.onwheel = (e)=>{
 }
 
 try {
-cRoom.start();
+    cRoom.start();
 
-    var gameLoop = setInterval(() => {
+    setInterval(() => {
         c.tW = c.c.offsetWidth;
         c.tH = c.c.offsetHeight;
         c.scale = c.tW / c.w;
         frame++;
         c.fill(cRoom.background);
-    
+
         for (let key in keysPressed) {
             if (keysPressed[key]) {
                 if (!keysLastPressed[key]) {
@@ -1343,18 +1368,15 @@ cRoom.start();
             cRoom.click(lastClick.x, lastClick.y);
             leftclicked = 0;
         }
-    
+
         cRoom.step();
         cRoom.draw();
-        cRoom.drawGUI(); 
-    
-        /* BEDUG INFO */
+        cRoom.drawGUI();
+
         if (o.showFPS){
             c.dT(`FPS:${Math.round(1000 / (Date.now() - lastTime))}`, 0+c.camera.x, 0+c.camera.y, 1, 1, "#fafafa", "left", "top");
         }
 
-
-
         switch (cRoom.name) {
             case "menu":
             case "Editor":
@@ -1365,9 +1387,9 @@ cRoom.start();
                 break;
         }
         lastTime = Date.now();
-    
+
     } , 1000/targFPS); // 60 fps
-    
+
 } catch (error) {
     c.fill("#1c1c1c");
     c.dT("Death By Hamster", c.w / 2, c.h / 2 - 40, 2, 2, "white", "middle");
diff --git a/gun.aseprite b/gun.aseprite
deleted file mode 100644
index e44ecd49fb980b4433cf9127689b9d2254901156..0000000000000000000000000000000000000000
Binary files a/gun.aseprite and /dev/null differ
diff --git a/hamster.aseprite b/hamster.aseprite
deleted file mode 100644
index 60740508b37dc1023ff0c9c38dbf2b14fda0c339..0000000000000000000000000000000000000000
Binary files a/hamster.aseprite and /dev/null differ
diff --git a/hamsterx2.aseprite b/hamsterx2.aseprite
deleted file mode 100644
index ac661480b21bbeedb42f3ef66ca228d5eee98e71..0000000000000000000000000000000000000000
Binary files a/hamsterx2.aseprite and /dev/null differ
diff --git a/human.aseprite b/human.aseprite
deleted file mode 100644
index 4b248e6d50e11cc31e02db5d5a91a78c38019268..0000000000000000000000000000000000000000
Binary files a/human.aseprite and /dev/null differ
diff --git a/lettermaker.html b/lettermaker.html
deleted file mode 100644
index 0b068d3d8a9c68884f3d28070fc72d1ca353288a..0000000000000000000000000000000000000000
--- a/lettermaker.html
+++ /dev/null
@@ -1,127 +0,0 @@
-<!DOCTYPE html>
-<html lang="en">
-<head>
-    <meta charset="UTF-8">
-    <meta http-equiv="X-UA-Compatible" content="IE=edge">
-    <meta name="viewport" content="width=device-width, initial-scale=1.0">
-    <title>Font maker</title>
-    <style>
-        input[type="checkbox"] {
-            all: unset;
-            display: inline-block;
-            border: 1px solid #ccc;
-            width: 20px;
-            height: 20px;
-
-            /* No padding */
-            padding: 0;
-            margin: 0;
-            vertical-align: middle;
-        }
-
-        input[type="checkbox"]:checked {
-            background-color: rgb(0, 0, 0);
-        }
-
-        input[type="checkbox"]:focus {
-            outline: none;
-        }
-    </style>
-</head>
-<body>
-    
-    <div id="inputbox">
-        <!-- 16x16 grid of checkboxes -->
-    </div>
-
-    <pre id="output">
-
-    </pre>
-
-    <canvas id="renderedOutput">
-        Your browser doesn't support canvas.
-    </canvas>
-
-    <script>
-        var drawing = document.getElementById("inputbox");
-        var routput = document.getElementById("renderedOutput");
-        var ctx = routput.getContext("2d");
-
-        chkNum = 0;
-
-        for (var i = 0; i < 8; i++) {
-            for (var j = 0; j < 8; j++) {
-                var checkbox = document.createElement("input");
-                chkNum++;
-                checkbox.type = "checkbox";
-                checkbox.id = chkNum;
-                checkbox.addEventListener("change", function() {
-                    updateOutput();
-                });
-                drawing.appendChild(checkbox);
-            }
-            drawing.appendChild(document.createElement("br"));
-        }
-
-        var output = document.getElementById("output");
-        var outputText = "";
-        var listOfBoxes = [];
-
-        var updateOutput = () => {
-            listOfBoxes = [];
-            // for each row of checkboxes, give it its own array in the listOfBoxes array
-            for (var i = 0; i < 8; i++) {
-                listOfBoxes.push([]);
-                for (var j = 0; j < 8; j++) {
-                    var chk = document.getElementById(i * 8 + j + 1);
-                    if (chk.checked) {
-                        listOfBoxes[i].push(1);
-                    } else {
-                        listOfBoxes[i].push(0);
-                    }
-                }
-            }
-            
-            // run through each item in the listOfBoxes array and remove leading zeros
-            for (var i = 0; i < listOfBoxes.length; i++) {
-                var row = listOfBoxes[i];
-                // run through the array backwards
-                for (var j = row.length - 1; j >= 0; j--) {
-                    // if it's a 0, remove it
-                    if (row[j] == 0) {
-                        row.splice(j, 1);
-                    } else {
-                        // if it's a 1, stop removing
-                        break;
-                    }
-                }
-            }
-
-            // output the listOfBoxes array to the output textarea, row by row
-            outputText = "const fntCHAR = [\n";
-            for (var i = 0; i < listOfBoxes.length; i++) {
-                outputText += "    [";
-                for (var j = 0; j < listOfBoxes[i].length; j++) {
-                    if (listOfBoxes[i][j] == 1) {
-                        outputText += "1";
-                    } else {
-                        outputText += "";
-                    }
-                    if (j != listOfBoxes[i].length - 1) {
-                        outputText += ", ";
-                    }
-                }
-                outputText += "],\n";
-            }
-            outputText += "];\n";
-            output.innerHTML = outputText;
-
-        }
-
-        updateOutput();
-
-
-    </script>
-
-</body>
-</html>
\ No newline at end of file
diff --git a/lettertester.html b/lettertester.html
deleted file mode 100644
index 09d2336a70b299348ed594a243955cc551b86589..0000000000000000000000000000000000000000
--- a/lettertester.html
+++ /dev/null
@@ -1,390 +0,0 @@
-<!DOCTYPE html>
-<html lang="en">
-<head>
-    <meta charset="UTF-8">
-    <meta http-equiv="X-UA-Compatible" content="IE=edge">
-    <meta name="viewport" content="width=device-width, initial-scale=1.0">
-    <title>Font tester</title>
-</head>
-<body>
-    <canvas id="cvs" width="1000">
-        Your browser doesn't support canvas.
-    </canvas>
-    <input type="text" id="txtinput">
-    <script>
-        // Inspired by https://github.com/PaulBGD/PixelFont
-
-
-const fntA = [
-    [, , 1, 1, 1, 1], 
-    [, 1, 1, , , 1, 1],
-    [, 1, 1, , , 1, 1],
-    [, 1, 1, , , 1, 1],
-    [, 1, 1, 1, 1, 1, 1], 
-    [, 1, 1, , , 1, 1], 
-    [, 1, 1, , , 1, 1], 
-];
-
-const fntB = [
-    [, 1, 1, 1, 1, 1],
-    [, 1, 1, , , 1, 1],
-    [, 1, 1, , , 1, 1],
-    [, 1, 1, 1, 1, 1],
-    [, 1, 1, , , 1, 1],
-    [, 1, 1, , , 1, 1], 
-    [, 1, 1, 1, 1, 1], 
-    
-];
-
-const fntC = [
-    [, , 1, 1, 1, 1], 
-    [, 1, 1, , , 1, 1],
-    [, 1, 1],
-    [, 1, 1],
-    [, 1, 1],
-    [, 1, 1, , , 1, 1],
-    [, , 1, 1, 1, 1]
-    
-];
-
-const fntD = [
-    [, 1, 1, 1, 1, 1],
-    [, 1, 1, , , 1, 1],
-    [, 1, 1, , , 1, 1],
-    [, 1, 1, , , 1, 1],
-    [, 1, 1, , , 1, 1],
-    [, 1, 1, , , 1, 1],
-    [, 1, 1, 1, 1, 1] 
-    
-];
-
-const fntE = [
-    
-    [, , 1, 1, 1, 1, 1], 
-    [, 1, 1, 1, 1, 1, 1],
-    [, 1, 1],
-    [, 1, 1, 1, 1, 1],
-    [, 1, 1],
-    [, 1, 1, 1, 1, 1, 1], 
-    [, , 1, 1, 1, 1, 1], 
-    
-];
-
-const fntF = [
-    
-    [, , 1, 1, 1, 1, 1], 
-    [, 1, 1, 1, 1, 1, 1],
-    [, 1, 1],
-    [, 1, 1, 1, 1, 1],
-    [, 1, 1],
-    [, 1, 1],
-    [, 1, 1],
-    
-];
-
-const fntG = [
-    [, , 1, 1, 1, 1, 1], 
-    [, 1, 1, 1, 1, 1, 1], , 
-    [, 1, 1],
-    [, 1, 1, , 1, 1, 1], 
-    [, 1, 1, , , 1, 1], 
-    [, 1, 1, 1, 1, 1, 1],
-    [, , 1, 1, 1, 1]
-    
-];
-
-const fntH = [
-    [, 1, 1, , , 1, 1],
-    [, 1, 1, , , 1, 1],
-    [, 1, 1, , , 1, 1],
-    [, 1, 1,1,1, 1, 1],
-    [, 1, 1, , , 1, 1],
-    [, 1, 1, , , 1, 1],
-    [, 1, 1, , , 1, 1],
-    
-];
-
-const fntI = [
-    
-    [, 1, 1, 1, 1, 1, 1],
-    [, , , 1, 1],
-    [, , , 1, 1],
-    [, , , 1, 1],
-    [, , , 1, 1],
-    [, , , 1, 1],
-    [, 1, 1, 1, 1, 1, 1],
-];
-
-const fntJ = [
-    
-    [, , 1, 1, 1, 1, 1],  
-    [, , , , , 1, 1],
-    [, , , , , 1, 1],
-    [, , , , , 1, 1],
-    [, , , , , 1, 1],
-    [, 1, 1, , , 1, 1],
-    [, , 1, 1, 1, 1],
-    
- ];
-
- const fntK = [
-
-    [, 1, 1, , , 1],
-    [, 1, 1, , , 1],
-    [, 1, 1, , 1],
-    [, 1, 1, 1],
-    [, 1, 1, , 1],
-    [, 1, 1, , , 1], 
-    [, 1, 1, , , 1],
-    
- ];
-
- const fntL = [
-
-    [, 1, 1],
-    [, 1, 1],
-    [, 1, 1],
-    [, 1, 1],
-    [, 1, 1],
-    [, 1, 1, 1, 1, 1, 1], 
-    [, 1, 1, 1, 1, 1, 1], 
-    
- ];
-
- const fntM = [
-
-    [, 1, 1, , , , 1], 
-    [, 1, 1, 1, , 1, 1],
-    [, 1, 1, , 1, , 1],
-    [, 1, 1, , , , 1],
-    [, 1, 1, , , , 1],
-    [, 1, 1, , , , 1], 
-    [, 1, 1, , , , 1],
-
- ];
-
- const fntN = [
-
-    [, 1, 1, , , , 1], 
-    [, 1, 1, , , , 1], 
-    [, 1, 1, 1, , , 1], 
-    [, 1, 1, 1, 1, , 1], 
-    [, 1, 1, , 1, 1, 1], 
-    [, 1, 1, , , 1, 1], 
-    [, 1, 1, , , , 1],
-    
- ];
-
- const fntO = [
-
-    [, , 1, 1, 1, 1],
-    [, 1, 1, , , 1, 1],
-    [, 1, 1, , , 1, 1], 
-    [, 1, 1, , , 1, 1], 
-    [, 1, 1, , , 1, 1], 
-    [, 1, 1, , , 1, 1], 
-    [, , 1, 1, 1, 1], 
-    
- ];
-
- const fntP = [
-    [, 1, 1, 1, 1, 1],
-    [, 1, 1, , , 1, 1],
-    [, 1, 1, , , 1, 1],
-    [, 1, 1, 1, 1, 1],
-    [, 1, 1],
-    [, 1, 1],
-    [, 1, 1],
-    
- ];
-
- const fntQ = [
-
-    [, , 1, 1, 1, 1],
-    [, 1, 1, , , 1, 1],
-    [, 1, 1, , , 1, 1],
-    [, 1, 1, , , 1, 1],
-    [, 1, 1, , 1, 1, 1],
-    [, 1, 1, , , 1, 1], 
-    [, , 1, 1, 1, 1, , 1], 
-    
- ];
-
- const fntR = [
-
-    [, 1, 1, 1, 1, 1],
-    [, 1, 1, , , 1, 1],
-    [, 1, 1, , , 1, 1],
-    [, 1, 1, 1, 1, 1],
-    [, 1, 1, , , 1, 1],
-    [, 1, 1, , , 1, 1],
-    [, 1, 1, , , 1, 1],
-    
- ];
-
- const fntS = [
-
-    [, , 1, 1, 1, 1], 
-    [, 1, 1, , , , 1], 
-    [, 1, 1],
-    [, , 1, 1, 1, 1], 
-    [, , , , , , 1], 
-    [, 1, 1, , , , 1], 
-    [, , 1, 1, 1, 1],
-    
- ];
-
- const fntT = [
-
-    [, 1, 1, 1, 1, 1, 1], 
-    [, 1, 1, 1, 1, 1, 1],
-    [, , , 1, 1],
-    [, , , 1, 1], 
-    [, , , 1, 1],
-    [, , , 1, 1],
-    [, , , 1, 1],
-    
- ];
-
- const fntU = [
-
-    [, 1, 1, , , 1, 1], 
-    [, 1, 1, , , 1, 1], 
-    [, 1, 1, , , 1, 1], 
-    [, 1, 1, , , 1, 1], 
-    [, 1, 1, , , 1, 1], 
-    [, 1, 1, 1, 1, 1, 1], 
-    [, , 1, 1, 1, 1],
-    
- ];
-
- const fntV = [
-
-    [, 1, 1, , , , 1], 
-    [, 1, 1, , , , 1], 
-    [, 1, 1, , , , 1],  
-    [, 1, 1, , , , 1],  
-    [, 1, 1, , , , 1],  
-    [, , 1, 1, , 1],  
-    [, , , 1, 1],
-    
- ];
-
- const fntW = [
-
-    [, 1, 1, , , , 1],  
-    [, 1, 1, , , , 1],  
-    [, 1, 1, , , , 1],  
-    [, 1, 1, , 1, , 1],  
-    [, 1, 1, , 1, , 1],  
-    [, 1, 1, , 1, , 1],
-    [, , , 1, , 1], 
-    
- ];
-
- const fntX = [
-
-    [, 1, , , , , 1], 
-    [, 1, 1, , , 1, 1],  
-    [, , 1, 1, 1, 1],  
-    [, , , 1, 1],  
-    [, , 1, 1, 1, 1],  
-    [, 1, 1, , , 1, 1],  
-    [, 1, , , , , 1],  
-    
- ];
-
- const fntY = [
-
-    [, 1, 1, , , 1, 1],  
-    [, 1, 1, , , 1, 1],  
-    [, 1, 1, , , 1, 1],  
-    [, , 1, 1, 1, 1, 1],  
-    [, , , , , 1, 1],  
-    [, 1, 1, , , 1, 1],  
-    [, , 1, 1, 1, 1], 
-    
- ];
-
- const fntZ = [
-
-    [1, 1, 1, 1, 1, 1],
-    [, , , , , 1, 1],
-    [, , , , 1, 1],
-    [, , , 1, 1],
-    [, , 1, 1],
-    [, 1, 1],
-    [, 1, 1, 1, 1, 1, 1], , 
-    
- ];
-
- const fntTalt = [
- 
-     [, 1, 1, 1, 1, 1, 1],
-     [, 1, 1, , , 1, 1],
-     [, 1, 1, , , 1, 1],
-     [, 1, 1, , , 1, 1],
-     [, 1, 1, , , 1, 1],
-     [, 1, 1, , , 1, 1],
-     [, 1, 1, , , 1, 1],
- 
-     ];
-
- const fntINDEX = {
-    'A': fntA, 'B': fntB, 'C': fntC, 'D': fntD, 'E': fntE, 'F': fntF,
-    'G': fntG, 'H': fntH, 'I': fntI, 'J': fntJ, 'K': fntK, 'L': fntL,
-    'M': fntM, 'N': fntN, 'O': fntO, 'P': fntP, 'Q': fntQ, 'R': fntR,
-    'S': fntS, 'T': fntT, 'U': fntU, 'V': fntV, 'W': fntW, 'X': fntX,
-    'Y': fntY, 'Z': fntZ, '1': fntTalt
-}
-
-
-    </script>
-    <script>
-
-            console.log(fntINDEX);
-
-            var canvas = document.getElementById("cvs");
-            var ctx = canvas.getContext("2d");
-            var text = "";
-            var txtinput = document.getElementById("txtinput");
-            text = txtinput.value;
-            var letters = fntINDEX;
-            var size = 6;
-
-            txtinput.addEventListener("keyup", function(event) {
-                var needed = [];
-                 text =  text.toUpperCase(); // because I only did uppercase letters
-                for (var i = 0; i <  text.length; i++) {
-                    var letter = letters[ text.charAt(i)];
-                    if (letter) { // because there's letters I didn't do
-                        needed.push(letter);
-                    }
-                }
-
-                 ctx.fillStyle = 'black';
-                var currX = 0;
-                for (i = 0; i < needed.length; i++) {
-                    letter = needed[i];
-                    var currY = 0;
-                    var addX = 0;
-                    for (var y = 0; y < letter.length; y++) {
-                        var row = letter[y];
-                        for (var x = 0; x < row.length; x++) {
-                            if (row[x]) {
-                                 ctx.fillRect(currX + x * size, currY, size, size);
-                            }
-                        }
-                        addX = Math.max(addX, row.length * size);
-                        currY += size;
-                    }
-                    currX += size + addX;
-
-                    needed.splice(i)
-                }
-            });
-
-
-    </script>
-</body>
-</html>
\ No newline at end of file
diff --git a/logothing.aseprite b/logothing.aseprite
deleted file mode 100644
index 0c66fb8255c05c564d53efac9e0c22f30bfc6378..0000000000000000000000000000000000000000
Binary files a/logothing.aseprite and /dev/null differ
diff --git a/minify.py b/minify.py
new file mode 100644
index 0000000000000000000000000000000000000000..9c7ad88d91e2373b378eee3e4a080d8904ddc6af
--- /dev/null
+++ b/minify.py
@@ -0,0 +1,5 @@
+import os
+
+for ff in os.listdir():
+    if (ff.endswith(".png")):
+        print(ff)
diff --git a/nesex.aseprite b/nesex.aseprite
deleted file mode 100644
index c9e606dbd06accd534cab43e4858a70f68f70d60..0000000000000000000000000000000000000000
Binary files a/nesex.aseprite and /dev/null differ
diff --git a/t.aseprite b/t.aseprite
deleted file mode 100644
index 49c5cac42282238b3105fdb4626a8c162e729241..0000000000000000000000000000000000000000
Binary files a/t.aseprite and /dev/null differ
diff --git a/t.js b/t.js
deleted file mode 100644
index e69de29bb2d1d6434b8b29ae775ad8c2e48c5391..0000000000000000000000000000000000000000
diff --git a/testbanner.png b/testbanner.png
deleted file mode 100644
index 1e8ca888d1fc8f2864e87d743943b57eb31fe1ec..0000000000000000000000000000000000000000
Binary files a/testbanner.png and /dev/null differ